How to Make Opening Doors in Roblox Studio
Hey there! To make a door open in Roblox Studio, you can use a script that changes the position or transparency of the door part. Just insert a part, name it 'Door', and add a Script (not a LocalScript) to it with some simple code. Here's a basic example:
```lua
local door = script.Parent
local open = false
function openDoor()
if not open then
door.Transparency = 0.5
door.CanCollide = false
open = true
else
door.Transparency = 0
door.CanCollide = true
open = false
end
end
script.Parent.Touched:Connect(openDoor)
```
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More Answers
Just use a ClickDetector with a simple script, like this:
```lua
script.Parent.ClickDetector.MouseClick:Connect(function()
script.Parent.Transparency = 0.5
script.Parent.CanCollide = false
end)
``` Done!
Alright, let's do this simply. Insert a part for your door, then add a ClickDetector and a script to it. This script will toggle the door's position:
```lua
local door = script.Parent
local open = false
function toggleDoor()
if not open then
door.Position = door.Position + Vector3.new(0, 0, 5)
open = true
else
door.Position = door.Position - Vector3.new(0, 0, 5)
open = false
end
end
script.Parent.ClickDetector.MouseClick:Connect(toggleDoor)
```
Honestly, you could probably just move the door out of the way on touch using a tween service for extra smoothness. But hey, don't forget to anchor it!
Been doing this for ages. Easiest way: place a ClickDetector in the door part, then use a script to change its transparency and collision properties when clicked. Works like a charm every time!
馃憖 If you like Doors...
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