What flaws are worth taking in The Outer Worlds?
Definitely consider taking 'Paranoid' or 'Acrophobia'! They give you some extra perks points to play with and the negatives are manageable if you like to keep your wits about you.
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If you're good with aiming, 'Raptiphobia' is a solid pick. The extra perks you get can really make a difference in your character build!
Honestly, just avoid 'Permanent Concussion.' That one's a buzzkill and not worth the points.
I've always found 'Cynophobia' to be worth it鈥攇et those perk points and just be extra careful around those K-9s. You've got this!
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