What is Variable Rate Shading in Tekken 8?
Variable Rate Shading (VRS) in Tekken 8 makes the game run smoother by dynamically adjusting the rate at which shading is applied to different parts of the scene. It basically prioritizes rendering more important details while reducing computational load on less noticeable areas, giving you better performance without sacrificing visual quality.
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It's just a fancy way to make the game look better and run faster. Don't overthink it!
VRS in Tekken 8 essentially lets the GPU decide which parts of the screen need more or less shading detail. This helps boost performance!
As a hardcore Tekken fan, VRS really takes the gaming experience up a notch. The game looks stunning, runs faster, and it鈥檚 all thanks to this smart tech.
馃憖 If you like Tekken...
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