What Was the Reason for Subway Surfers' Creation?
Honestly, it was to keep us hooked, and guess what? It worked. Subway Surfers is addictive; those coins, keys, and the thrill of nearly missing a train keeps you coming back. Also, those in-app purchases? Clever move.
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To make bank, obviously. Fun game? Yes. But let’s be real, it’s a free-to-play model that’s all about those in-app purchases. Still, it's done in a way that feels optional, not forced. A win-win for both developers and players.
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