How Much Does Steam Take from Market Sales?
Honestly, it's a 30% slice of the pie for Steam, which might seem steep, but remember that they're providing a massive audience and a bunch of tools for developers. You're not just paying for the transaction; you're paying for access to Steam's universe.
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30%? Too high if you ask me. Other platforms offer better deals to devs.
Steam takes a pretty standard cut from market sales, clocking in at about 30% of the total transaction. This rate is similar to other digital distribution platforms, and it covers various services like payment processing, download bandwidth, and customer support. It's the cost of doing business on such a widely-used platform.
From first-hand experience launching a game on Steam, that 30% cut really does provide value. Our game got way more visibility than it would have on smaller platforms.
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