How to Make a Tetris Game in Godot?
Start by creating the game board using a GridMap node. Then, create your Tetrimino pieces as individual scenes. Use the Godot script (GDScript) to handle the game logic, including piece movement, rotation, and collision detection. Trust me, it's super rewarding when it all comes together!
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I actually made a Tetris clone in Godot last summer! You'll need to set up a basic grid system and use an array to keep track of the blocks. GDScript's built-in collision and physics functions make the rest pretty manageable. Check out some of the tutorials on the official Godot docs for detailed guidance.
A basic Tetris game in Godot can be whipped up by focusing on grid-based movement and collision detection. Use signals for line clears and score updates. Simple, yet effective!
Just use Unity. Godot's great but Unity has more resources and tutorials for beginners.
The key is to manage the game states effectively. Start, pause, game over screens, and constantly check for complete lines to delete. Blocks move via a Timer node.
馃憖 If you like Tetris...
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