How to Make Tetris in JavaFX?
First, grab yourself a JavaFX tutorial to get familiar with the basics. After that, create a grid (2D array) to represent the Tetris board and make a class for the tetriminos. You'll need methods to rotate the pieces and check for collisions. Finally, set up a game loop to handle the falling pieces and user input!
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Quick tip: For the falling pieces and frame updates, use JavaFX's AnimationTimer. Makes life so much easier!
Been there, done that! Start by setting up your JavaFX project. Create a board with a simple 2D array, then create classes for the shapes. Handle key events for movement and rotation, and make sure to add collision detection. Good luck!
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