How to use Unity to make a Tetris-like game
Honestly, find a good tutorial on YouTube. There are tons that will walk you step-by-step through creating a Tetris clone in Unity.
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Begin with a basic Unity 2D project. Create Tetromino shapes as prefabs and script their movement and rotation. Use a grid system to manage Tetromino placement and row clearing. Good luck!
Start by setting up your Unity project and creating a grid for the game board using a 2D array. Make individual Tetromino prefabs and write scripts to handle their movement, rotation, and collision detection. Then, implement row clearing and scoring. Finally, add game over conditions and increase speed as the game progresses!
I've done this! First, make your grid with a 2D array. Create Tetrominos using prefabs, and then script movement, rotation, and collisions. Implement row clearing and increment speed for challenge!
馃憖 If you like Tetris...
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