How do Adventure spells work in MTG?
Just cast the Adventure part of the card, then you can cast the creature later from exile. Simple as that.
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Adventure spells in MTG are super cool! They're split cards from the Throne of Eldraine set that can be played in two ways. First, you can cast the Adventure part of the card (it's usually an instant or sorcery), which sends the creature on an 'adventure' to the exile zone. After that, you can cast the creature part from exile whenever you have enough mana. It's like getting two spells for the price of one!
I play MTG every weekend and let me tell you, Adventure spells are a game-changer. They basically give you an extra option in your hand. Play the Adventure side for an immediate effect, and you still get to summon the creature later. It's like having extra cards in your hand without actually drawing them.
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