How does Lightning Storm work in MTG?
Simple version: Lightning Storm starts with 3 damage. Players take turns throwing land cards at it to pump it up or change the target. Whoever blinks first, well, their target gets the lightning bolt with all that extra damage. It's one of those cards that can turn a game around or just create chaos. Fun times.
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Lightning Storm is a pretty unique card in MTG. When you cast it, it initially deals 3 damage to any target. But here's where it gets spicy: any player can then discard a land card from their hand to put two charge counters on Lightning Storm. They can also change the target of the spell if they want. But, you gotta do this right away, because once the spell starts resolving, no one can add more counters. It's like a game of hot potato where you can keep beefing up the damage until it finally hits.
Honestly, Lightning Storm feels more like a party game than an MTG card. Discard lands, add damage, change targets, what's not to love? Just remember, the spell can fizzle if it runs out of valid targets, so maybe don't go all in unless you're sure.
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